Archive for the ‘Meat and Potatoes’ Category

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Creating UI assets for the iPhone OS

Posted on 12 April, 2010 at 5:35pm with 11 comments

So I wrote this up recently for internal use at Inkling, and thought it might serve as a good general purpose guide for iPhone/iPad UI designers who work in tandem with developers. Hopefully it will help you work more efficiently and have more harmonious, fruitful partnerships!

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Star Trek and the Future of UX

Posted on 8 February, 2010 at 12:08pm with 3 comments

Matt Gemmell asked a very thought-provoking question on Formspring yesterday, and I liked it enough to repost it here. I really think a lot could be said about this topic, and this just scratches the surface.

Q: To what extent has sci-fi (TV, movies, books) influenced your UX work?

A: That’s a great question. I think you can look at science fiction as our collective fantasy about technology. If you want to understand not how people use their computers but how they want to use them, popular sci-fi is the first place you should look.
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Making an iWork-style toolbar icon

Posted on 31 March, 2009 at 9:44pm with 10 comments

In Mac OS X applications, toolbar icons are the illustrative UI shortcuts that appear beneath the title bar. You’ll see a few different styles of these depending on the application, but generally speaking they are relatively small and colorful, meant to be easy to remember. If you plan to design toolbar icons, you should start with the section devoted to them in the Apple Human Interface Guidelines.

While the HIG has a lot of good information, it doesn’t go into the details of implementation, so I’m going to go through the process of how I would design a toolbar icon. I’ve chosen the iWork style because I really like how crisp and clear they are, and I think they are a good model to work towards.
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The keyboard is a crutch, or why web design is boring and irrelevant

Posted on 6 March, 2009 at 6:41pm with 50 comments

Ah, spring. Another Webstock has passed and SXSW is coming around the corner. I remember a time when I dreamed of going to the big web conferences, talking to exciting people working on exciting things, and meeting people I admired: Tantek Celik, Molly Holzschlag, Doug Bowman, Dan Cederholm. I started out in web design right as CSS was taking hold as a great way to make beautiful and flexible layouts. As my career unfolded I saw the growing popularity of Google, the introduction of Firefox, the beginning of the standards movement, and the explosion of AJAX, Rails, and web 2.0.

It’s easy to think I work in an an exciting, dramatic field that’s always pushing the boundaries of what’s possible, and continually reinventing itself in new and better ways. Users love the web, right? We’ve done a great job, haven’t we?
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How to survive in a Star Trek episode

Posted on 19 February, 2009 at 1:50pm with 6 comments

expendability_star_trek

We all know where this is going.

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